This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Does anyone have any ideas on how to simulate vine growth or tree growth in maya?? I cant consider paint effects really because I need the tree or vine to be geometry. I know this sounds totally abstract but it will have TV's growing out it. Ive thought about using particles along a curve but im not entirely sure how to approach it. Thanks in advance guys .
Hi!
I think paintFX should do it fine!
You can also specify the shape of the "flower" in the Attribute editor...Give it a try!
See if I can do a simple tutor...
Beauty is worse than wine, it intoxicates both the holder and beholder - Immermann"
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