Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 12-06-2016 , 10:07 PM
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Join Date: Jun 2016
Posts: 2

Transform Group Problem in outliner

hello friends,
i have one problem! after completing the model, when i proceed to clean the outliner, there was many transform group node created automatically and after delete all history and optimising all scene , the transform group node can't be deleted and when i trying to unparent any object parented with transform Group Node ...the New transform Group Node create automatically...!!! plz friend ! help me to solve this problem..

# 2 12-06-2016 , 10:37 PM
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Technical Director
Join Date: Feb 2004
Posts: 2,988
A transform group is created in order to preserve the transformations on an object. Try freezing the transformations of each object, and then unparenting it. (Instances can also cause issues)


Imagination is more important than knowledge.
# 3 13-06-2016 , 06:45 AM
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Join Date: Jun 2016
Posts: 2
when i was creating one object ! for duplicate, i use instance and make a duplicate! how can i get rid of that problem! i also trying to freeze the duplicated object but it cause an error!


Last edited by Sukhy94; 13-06-2016 at 06:47 AM.
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