Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I was looking for a halfway decent book on amazon for c# and that also touched on unity as well but I can't seem to find one and when I think I do, a reviewer rips it apart. I'm looking for something that begins at the very beginning of c# for my son . I've taught him some but I'd Ike a good reference for him as well. Any ideas or examples? he's just beginning and he gets frustrated very easily and I don't want him to be fearful of coding and thought if I incorporated unity in there he might catch on quicker. Thanks.
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