Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I've run into some trouble installing iDeform for the Room Interior tutorial.
I've download the Plug-in, coped 'iDeform.bundle' file and paste it to 'Applications/maya2016/plug-ins'.
When I open Maya (restarted) go to Windows/Setting&Preferences/Plug-in Manager and go down to 'Other Registered Plugins' I can't find the bundle???
What am I doing wrong?
I also noticed that I have a couple of subfolders in the 'Plug-ins' folder: bifrost, fbx, substances, xgen. What are these folders and should I paste the bundle somewhere there?
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