Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 13-01-2017 , 05:40 PM
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Join Date: Jan 2017
Posts: 7

render only visible part of an object Arnold Maya 2017

Hi,
imagine a fountain, there is the fountain body, and water coming out and flowing down.
I have water mesh in RealFlow, imported in Maya
Assuming I have to render the fountain in E-on vue and the water in Maya2017 (Arnold),
What shader should I apply to the fountain in Maya so when I render the water alone, I only see the visible parts of water in the scene, and not the whole mesh I got from realflow?

I tried "background shader" to the fountain, didn't work.
Please see in attachment the view port, and the incorrect render

What shader do I have to apply to the 4 fountains (kind of fountains) to block the water mesh part they are supposed to hide in the render?

Thank you

Attached Thumbnails
# 2 13-01-2017 , 07:35 PM
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
There's a "Matte" section listed on the top of Arnold shader's attributes that allow for this. However, any object using that shader will still be visible in reflections/refractions etc. The "Matte" option in the Arnold subsection of the object's shape tab does the same thing except of course on a per object basis. There is also a "visible in glossy" checkbox to omit the object from reflections/refractions.


- Genny
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