Smooth Proxy Modelling
Hey, I have used the smooth proxy modelling technique to create a model.(I will post a render). The thing is, I have used it to rough out the shape of the body and I am finding it harder to add small details to the mesh. Whenever I use the split poly tool on the box mesh(not the smoothed mesh) it pulls out the smoothed model, I do no want this and would like to justadd small details. I hope you understand what I mean...I was thinking of maybe converting it to something else..I dunno. Here is a quick render for you to see the model.PLease excuse the quality, the PLE renders are not that good....
Black_Robe
''Where do we go now?Where do we go now?...''