Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
In this tutorial we're going to take a look at creating a prop for a set dressing piece, specifically a bonsai tree. We'll start by creating the basic shape of the tree using Paint Effects. We then set up a test render environment and continue shaping the tree using a variety of different techniques from poly modeling to working with collision objects and line modifiers...[more]
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