Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
so i have an ok grasp of maya but still in the earlish stages and have created a simple model of an artist mannequin and what im looking to do is model a simple mouth to the head so that i can later try do some mouth movent animantion but im not sure what would be the best way to do it on a model like this. im not looking for anything complex just something basic and sorta cartoony and i was wondering if anyone could help me out and show possibly show me a good way of doing it or point me in the right direct . Any help is greatly appreciated
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