Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 20-06-2017 , 05:30 AM
Subscriber
Join Date: Sep 2003
Posts: 26

Creating transparency map in Maya 2016 problem

I've recently moved up to Maya 2016 from Maya 2013 and I'm still trying to adjust to some changes.
Currently I'm working on a model where I need to apply a transparency map and I'm having a difficult time with the new shaders.

The model is of a watch and I simply want to apply the numbers/details etc. over the edge of the watch face. The face is a chrome shader and I want to apply the texture map over top of it. The old method is not working and I'm not sure what I'm doing wrong with the new version.

Any help will be very much appreciated.

Thank you.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads