This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Unless you've used any Maya 4 specific nodes, MOST of the time you can save the file as Maya Ascii and then hand-edit the lines at the top that specify what version it requires.
If you have used features dependent on having version 4, you may have trouble reading the file.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off