Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 06-03-2003 , 09:53 PM
Registered User
Join Date: Feb 2003
Posts: 7

need help with light :)

hey all
am new to MaYa i used it acouple of times

i made a glas in MaYa and when am trying ti add light to the picture i just cant see the glas only a little bit of it :/

can anyone help me out and tell me what light is the best to use


thankz Beatphreak

# 2 06-03-2003 , 10:03 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
what kind of light are you using? Are you making sure the object is within the light's glow? For glass shaders to work, you also need to make sure that you have Raytracing active in your Render Globals.

A screen shot or something might help.

# 3 06-03-2003 , 10:15 PM
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Join Date: Feb 2003
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user added image

very simple just trying to learn some of the basic things

# 4 06-03-2003 , 10:33 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
you'll need to show some kind of info in regard to how you're lighting your scene... just in case, you can create lights at Create > Lights > choose light.

# 5 07-03-2003 , 10:33 PM
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thx ill give it a try user added image

# 6 08-03-2003 , 09:49 PM
Fusion's Avatar
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Join Date: Mar 2003
Posts: 11

hi

i suggest u use spot lights (maybe 3) on the glass...and try adding some more amount of index refraction..:banana:

# 7 09-03-2003 , 02:59 AM
Nem's Avatar
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Join Date: May 2002
Location: Faringdon, UK
Posts: 1,480
3 point lighting is always nice user added image


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