Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 09-03-2003 , 08:47 AM
el-ignoramus's Avatar
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Join Date: Dec 2002
Posts: 87

ripple effect

Hi there SM'ayans

ok how do I make a center of a ripple effect, kind like when you drop a drop of water in a pond or something

my best guess is a nurbs plane and I select circular UV's and drag them up and down witha diminshing radius, pretty silly, primitive and retarded too, eh?

any ideasuser added image
HELP


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# 2 09-03-2003 , 11:45 AM
mumbojumbo_13's Avatar
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umm try www.highend3d.com somewhere in there they have some scripts on this kind of thing


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# 3 09-03-2003 , 02:58 PM
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This one's easy.

Use a wave deformer. Pick your plane object, then choose Deform > Create Nonlinear > Wave.

To get it to animate, animate the wave deformer's offset parameter.

Remember to set the amplitude greater than 0 if you want to see anything. user added image

-- Mark


Mark R. Wilkins
author of MEL Scripting for Maya Animators
www.melscripting.com
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