Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-03-2018 , 11:12 PM
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Join Date: Jul 2010
Posts: 1

IK Leg stretching

Hi everyone, i'm working on a rig following the tutorial Creating a Comprehensive Character Rig from Maya Learning Channel. I made the left IK leg rig perfect, is stretching, but I'm doing the right leg and when i used the same Mel script, it doesn't work, I think maybe is because the Translation X in the left is positive and in the right is negative, I need help with that.

This is the script:

string $driver = "dist_l_length_IK0Shape1.distance";
float $leftThighLength = `getAttr jDrv_l_knee_IK01.translateX`;
float $leftKneeLength = `getAttr jDrv_l_ankle_IK01.translateX`;
float $sumLength = $leftThighLength + $leftKneeLength;

setDrivenKeyframe -currentDriver $driver -driverValue $sumLength -attribute "translateX" -value $leftThighLength jDrv_l_knee_IK01;

setDrivenKeyframe -currentDriver $driver -driverValue ($sumLength*2) -attribute "translateX" -value ($leftThighLength*2) jDrv_l_knee_IK01;

setDrivenKeyframe -currentDriver $driver -driverValue $sumLength -attribute "translateX" -value $leftKneeLength jDrv_l_ankle_IK01;

setDrivenKeyframe -currentDriver $driver -driverValue ($sumLength*2) -attribute "translateX" -value ($leftKneeLength*2) jDrv_l_ankle_IK01;

That's for left Leg, of course I substitute the left for the right and the "l" for the "r".

The answaer me an tell me that I need to multiply the various stretch equations by -1, but muy question is where exactly in the equation i have to multiply by -1.

Hope you can help me.

# 2 29-01-2020 , 02:32 PM
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Join Date: Jan 2020
Posts: 7
I consumed alot of tutorials on rigging and this channel is one of the better ones on Youtube user added image

Hardcoded within this script it will always look for left sided objects because the names are set like "dist_l_length_IK0Shape1.distance".

"dist_L_length_ ..."

So in order to make the script work for the right side you have to switch out all "_l_" to "_r_" in the script.
I recommend not doing this by hand but by copy the script and paste it into f.e. ms word and do a search&replace so you don't miss any _l_ by accident.

Hope that helps
greets Oliver


Last edited by AverageRigger; 29-01-2020 at 02:39 PM.
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