This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I have an issue when trying to UV and object in Maya 2018. I select the object in question, perform the cuts no issues then unfold and optimize. the issue is that the checker isnt all squares, I have having to perform multiple moves on single, edge etc just to get the Checkers square.
I have attached 2 images of what i am having issues with, this is a tank body, perform the cuts, select shell and then unfold and then optimize, SCREEN2 is the result of that