This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hi,
So I have been having this issue for the longest but I have never really been able to conquer this. I am getting heavy flickering in my textures and sometimes between different objects while using traditional lighting (no FG or GI). Could anyone point me in the direction of a tutorial, or explain to me what I'm doing wrong?
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