This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hiya guys, you lot here are lets say, rather good at modelling and being the newbie I am I set myself a nice target of modelling the concept car called Hoggar by Peugeot (link: https://www.peugeot-avenue.com/index_...=321&langue=en )
Do you guys think that the pics are too small to use as blueprints?
If so, do you know anywhere I can get nice blueprints of similar cars, if not the same car?
There are a set of 5 pics on the right of that page, they are not really blueprints but just pics of the car. I was asking if they are good enough to use as blueprints, being that they are not full front, back or side shots. Thanks for replying though
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