This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Too easy hey? Well... then i have high expectations of you rotbol . Just dont go making the typical red devil that looks like a human with a gotique and horns with a pitchfork ok? THANKYOU.
"I should call you sugar maple tree cause i'd totally tap that" haha
oh well.. it seems i need alot of practice with that pencil so i started modelling a bit instead.
My idea is turning towards some deformed and perhaps even decomposed humanoid characteristic (spelling?) perhaps with a bit of lizard dna.. you never know what boils in the pits of hell
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Roughing out the basic headshape:
Ack. I wont be able to finish this month.. on april 5th we had a small fire in our apartment so now we have been relocated to another apartment while the cleaning/repair crew is working. Our insurrance company is expecting the timeline to be around a month or so. So until then im without computer and internet.
Good luck to all you other in the contest your work sure looks great
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