This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Attached is the file. I couldn't send before because the file was 3MB long, over limit by 1MB. My file was large because I had an ear object to model by so I deleted it to bring down the size.
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