This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I have started working on some art work for a computer game I am developing with a couple of people for my Computer Game Design class, and since the game involves penguins, I have started putting some models together and see what happens. This is supposed to be a realistic looking one, but I am also going to experiment with more cartoonish ones to see what goes better.
Actually it depends on the species. I used photo references of King Penguins, which have black feet and black beak. Before seing the photos, I actually thought exactly the same as you!
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