I get a problem with particle collision.
I get a problem of particle collision.
I created a emitter(emitter type=direction,direction y=1)and the particle named "hubble-bubble"(the particle render type is sphere), and 2 nurbs planes.
the animation start,the sphere is rise,collise with plane1 and plane2(already set the collision with that 2 planes).
i want the "hubble-bubble" collise with plane1 then rebound,collose with plane2 then disappear int the same time.
can the particle has 2 type of collision in the same time?
please give me directions.
<img src=https://www.philsky.net/HOME/fly/photo/sign_simplymaya.jpg alt=https://www.philsky.net/HOME/fly/photo/sign_simplymaya.jpg>
Last edited by flyman; 08-04-2003 at 06:13 AM.