Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 13-04-2003 , 01:33 AM
ragecgi's Avatar
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Join Date: Sep 2002
Location: Minnesota, USA
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Alex A. of Gnomon talks Gravity and Uniform fields...good to know!

Here's a small quote from the article released recently at his site:

All fields in Maya are unique. A thorough understanding of each field's behavior is a crucial first step towards an artist's ability to efficiently and effectively design a dynamic effect. There are two fields, however, which are commonly thought to yield identical results: Gravity and Uniform. While similar, they have an important difference: how they deal with mass.

It's a good read for those confused about the difference between these 2 fieldsuser added image

Check out the SIMPLYMAYA tutorial links database for the link to Gnomon, then find thier free section for the article.


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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