Well said Mike.Originally posted by mtmckinley
Maya isn't something that people can master in a matter of weeks, months, or even years... it's a continuous learning process. Even people who are seen as "teachers" of this thing still learn new things and get better and better with each project.
But you don't start getting better until you DO make something... make it, and even if it totally sucks, learn from it, and make something else. Rinse and Repeat.
Originally posted by adldesigner
I wanted to answer, but I would have comed across as a cynical bast*rd.
Actually you can, not saying it´s easy, but all these programs work on principles, and as such, you could actually get to know the underlying of the program, and then apply it without even thinking about it. It would come naturally.Originally posted by z1mmnd14
Also, you cant really learn every thing about Maya, or any 3D software. It's just way to big. For example, you may have expert knowledge of modelling and animation, but only good knowledge of dynamics and texturing.
you are right,,, a person might be an excellent animator but no way a modeller or can be the other way round too,,,[i]Originally posted by z1mmnd14[i]
Also, you cant really learn every thing about Maya, or any 3D software. It's just way to big. For example, you may have expert knowledge of modelling and animation, but only good knowledge of dynamics and texturing.
Why not?Originally posted by tariqrf
you are right,,, a person might be an excellent animator but no way a modeller or can be the other way round too,,,