Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 29-04-2003 , 10:27 PM
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I hate the maya renderer!!! :banghead:

I've posted this under my WIP but i figure that I will get a quicker answer here.

take a look at my avi:

https://www.alanwoods.co.uk/files/crappy.avi

You will see it flicker and particles disappear and re-appear for now reason. I've checked the frames and it looks like it has flicked over to only rendering an alpha channel by itself.

any ideas / solutions

EDIT:
I've just re-rendered one of the frames that messed up and it has rendered fine as a still frame..... user added image I dont get this at all!!!!!

Alan



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Last edited by Alan; 29-04-2003 at 10:30 PM.
# 2 29-04-2003 , 10:59 PM
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Are you rendering out the avi from Maya itself? You'll get better results by rendering out individual frames and sequencing the frames in another app.


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# 3 29-04-2003 , 11:01 PM
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Did you run a Render Diagnostics?

Maybe there might be some extra keys running around somewhere, or your flock script (If I understood correctly) is generating some random data at times. I´m still looking at the docs to see if I can help you with something, I´ve got limited experience with rendering yet..

# 4 29-04-2003 , 11:02 PM
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<-- Agrees with Nitroliq

# 5 29-04-2003 , 11:07 PM
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yeah I'm doing individual tiffs and then using premier to stitch them up


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# 6 29-04-2003 , 11:19 PM
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Have you checked your project settings in Premiere? It could be dropping frames.


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# 7 29-04-2003 , 11:41 PM
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no it's definatley not premier cause I can see it on the TIFFS them selves, I just tried tga's as well and same thing. It's the same frames everytime so there's something wrong with the file somewhere.

Just tried to take off some of the particle stuff I was doing earlier to see if that was the prob. but It's the same crap again

I ran render diagnostics and nothing out of the ordinary turned up. It's weird the frames that are messed up have taken the colour of the particle and blocked out the rest of the plane geometry. It's bizarre cause this has only just started happening today.

The file below shows:

frame before,

frame after then the alpha of that frame


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Last edited by Alan; 29-04-2003 at 11:45 PM.
# 8 29-04-2003 , 11:45 PM
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here's the pic


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# 9 30-04-2003 , 12:07 AM
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As the animation starts, notice at the top of the planes first loop.

Look at the WHITE particle trail.

It appears to stop emitting (in fact, I think they all are), then they continue emitting???

Weird...

any chance I could take a look at your file?

...Don't worry, I won't steal your stuffuser added image
...booohhhahaha! hehe... j/kuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 10 30-04-2003 , 12:16 AM
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rage: that was the blob map for the particles not being animated, that's an old image though and not the one I posted isnt it? it took me ages to figure that one out!!

Alan


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# 11 30-04-2003 , 01:03 AM
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ok the maya renderer has a stay of execution! I reset my machine and it's now rendered the SAME frames with the SAME settings etc and it's done them fine! man this sucks! I've spent two hours trying to fix this!

user added image


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# 12 30-04-2003 , 01:42 AM
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Weird!!!!!!!???????

Anyhoo, hope all goes welluser added image

PS, I took that frame from your avi at the top of the post page.


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 13 30-04-2003 , 01:54 AM
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At least you got to fix it.
Want to see more. user added image

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