This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hey guys... Working on a rig for a character, I went back to follow my reverse foot tutorial I have on my site and came to find it was a bit vague and missing a few necessary things. So, I've updated it for those that would like to know.
I looked for my old post about it in the tutorials forum but I guess during the change it got wiped, and since you can't post in that forum I guess I' left to posting it here. Admins, go ahead and move it if it's in the wrong place.
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