Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 13-05-2003 , 11:20 PM
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Join Date: Apr 2003
Location: São Paulo, Brazil
Posts: 66

Polygons to create strings.

Should I use Polygons to create strings (just like guitar strings)?. I am trying to use them in my cravo project.

Thanks.

Mário.


:bgreen:
# 2 13-05-2003 , 11:30 PM
ragecgi's Avatar
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Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
I would suggest nurbs for this, as it would be the quicker method.
(for me at least)

I would create my strings as degree 2 curves, complete with the tie-off at both the cranks at the neck, and the well between the pickups.

Then, create nurbs circles of the circumference of each string, and then extrude each circle to its' coresponding string curve.

Hope that helpeduser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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