This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hey, this will be an 8 person tournament! So saying that it will have 3 rounds, at 5 days a piece, estimating 2 weeks instead of 3. What you have to model is the following
Round 1:
Underwater Creature (goldfish, octopus)
Style: Open (Polys, Subd's, nurbs)
Textures: Yes (can be minimal)
Length: 5 days
Round 2:
Model a Gadget (funky bomb, chainsaw etc... anything that is handheld and has a function)
Style: Open (Polys, Subd's, Nurbs)
Textures: Yes
Length: 5 days
Round 3:
Video Game Character (Sonic, Mario, Samus.. etc)
Style: Open (Polys, Subd's, nurbs)
Textures: Yes
Length: 5 days
Now, the first 8 people to post and say "I will compete in tournament#1" (or along those lines) will be the competators. If within 2 weeks there are not 8 people aquired yet, then this tournament will be cancelled or redesigned. Hope theres a lot of competators .
BTW, please read the tournament rules that are in the battle arena forum before entering. Thankyou.
This tournament should be started up within 2 weeks from today. If there are not enough competators.. we will e-mail all of the contestants and make sure they are ok with the delayed time.
Also, if you think one of the 3 rounds topic is stupid or you have a better one (and you are a contestant) then make sure your signed up for the tournament first and we can see about changing it if everyone else agrees .
"I should call you sugar maple tree cause i'd totally tap that" haha
if it werent for regentses and crap comming up for me id join. i really want to do the video game character! it would be pacman for me! make a 270 degree sphere, color it yellow. and thats all!
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