Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 22-05-2003 , 08:38 AM
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Join Date: May 2003
Location: Typographik Republic
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Casting Light rays from clouds.

guys,

do you have suggestions on how to cast light rays from the sun against think clouds?

what kind of cloud creation technique should i use?

geometry with pfx?
geometry with volumetric shader?
fluid effects? - is this advisable?

thanks.

jeff.

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