Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 25-03-2021 , 11:26 PM
Josh Antonio
Join Date: May 2019
Location: London
Posts: 15

Maya 2022's New Sweep Mesh Tool

Sweep Mesh is a new, one-click tool for generating polygon geometry from NURBS and Bezier curves. Using Sweep Mesh, you can procedurally control profile shape, size, tapering, twisting, alignment, subdivisions, and UV creation.

https://www.youtube.com/watch?v=VCnSeW1b9Fg

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