Maya 2020 fundamentals - modelling the real world
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# 1 12-06-2003 , 07:49 PM
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Enzo

Just started my first real car. The Ferrari Enzo.

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# 2 12-06-2003 , 07:57 PM
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Minimalistic.

Interesting.

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# 3 12-06-2003 , 09:12 PM
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Originally posted by wchamlet
Minimalistic.

Interesting.

user added image

but it's a start and thats what counts user added image user added image

# 4 12-06-2003 , 10:48 PM
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I didn't mean it was bad. I think it's cool because you can see the shape with so few curves. Sorry if I sounded rude before. I really meant it was interesting, followed by the user added image .

# 5 13-06-2003 , 07:22 PM
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It was so "Minimalistic" because so many people seem to be doing cars at the moment I didn’t want to work on it for hours just to find out someone else had started the same car. So I just posted as soon as I could see something that resembles a car.

# 6 13-06-2003 , 09:19 PM
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Now there are lot's of curves it's getting really confusing to see what's what so i'm gonna wait untill you can see some surfaces before i post any more images.

# 7 15-06-2003 , 09:01 PM
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I've got most of the curves down and have just started to surface the car. You can see the mirrors need rebuilding as they are too angular and should be smooth and curved.

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# 8 16-06-2003 , 05:58 PM
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This was done a few hours ago so the air vents still need the grills putting in.

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# 9 16-06-2003 , 06:00 PM
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top view with the grills.

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# 10 16-06-2003 , 06:26 PM
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Mirror

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# 11 18-06-2003 , 07:15 PM
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small update

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# 12 18-06-2003 , 07:37 PM
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Being a noobie (it's only my 5th model) i've been trying for hours but can't see to make a half decent wheel. What's the best method?

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