This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hello, long time no see,
Been in hibernation for a while and decided to come back. Anyways, this started out as a simple animation exercise. It was just to leanr to animate tank tracks on a motion paths. However I got really involved and started adding detail. Learnt how to use the hyper graph and the linear and the post and pre cycle infinite stuffs. Anyways here's a colab of some of the images.