This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Set driven key would be your best bet... very easy and you need no skeleton. Theres a free video on this site that explains how. Anyways.. other than that, i really dont know how. I dont see why set driven key would not work though.
"I should call you sugar maple tree cause i'd totally tap that" haha
Go to your attributes tab and open the limit information planel. In there you can limit 2 axis to min=0 and max=0, and limit the third axis so your object doesn't go through the wall.
Nice trick Dann. Also, if your lever goes further than you set it to by setting the key, go to your Graph Editor, select the object, and change its motion type to Lineral.
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