This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
All of the noobie contestants have to post their final renders in this forum. You can also post them in your threads, but they must be posted in this thread as well to make sure they are not missed. Please refrain from posting in this forum, only final renders, thankyou .
"I should call you sugar maple tree cause i'd totally tap that" haha
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