Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hi!
I want to model a melting ice-cube, but don't know how. I know that there has been a tutorial on the aw homepage about an melting object, but the tutorial isn't awailable anymore. Does one of you still have it or can someone give me a short explanation on how to dit?
THX,
I think the tut used softbody dynamics, a gravity blobby thing, and an elastic deforming thingy that helped keep the pot (A|W melted a pot, pun intended I think) in shape for a while.
Funny thing with their tut was that if you inceased the gravity the thing bounced up and down for ages, looks very funny.