Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 13-08-2003 , 06:44 PM
patrickm's Avatar
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Join Date: Sep 2002
Location: Vancouver, BC, Canada
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copying over my texture files

This may seem like a rookie question, but how do force Maya to copy all your texture files along with your scene file into a new project? A character for instance has a number of tecture files associated with it and when I start an animation with it, I like to create a new project for it. How can I ensure that my texture files copy along with character (and link properly)?

Cheers!

Pat

www.patmcnabb.com

# 2 13-08-2003 , 07:07 PM
^^TwEeK^^'s Avatar
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Join Date: Apr 2003
Posts: 357
i think you can import it to the new scene using file>import


- TwEeK
# 3 13-08-2003 , 07:13 PM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
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I think Patrick is looking for a collect files feature. Most graphic software packages have one. I don't know how to do it in Maya, but I'd love to find out if someone else knows.

# 4 14-08-2003 , 03:44 AM
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