Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 13-08-2003 , 06:44 PM
patrickm's Avatar
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Join Date: Sep 2002
Location: Vancouver, BC, Canada
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copying over my texture files

This may seem like a rookie question, but how do force Maya to copy all your texture files along with your scene file into a new project? A character for instance has a number of tecture files associated with it and when I start an animation with it, I like to create a new project for it. How can I ensure that my texture files copy along with character (and link properly)?

Cheers!

Pat

www.patmcnabb.com

# 2 13-08-2003 , 07:07 PM
^^TwEeK^^'s Avatar
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Join Date: Apr 2003
Posts: 357
i think you can import it to the new scene using file>import


- TwEeK
# 3 13-08-2003 , 07:13 PM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
Posts: 695
I think Patrick is looking for a collect files feature. Most graphic software packages have one. I don't know how to do it in Maya, but I'd love to find out if someone else knows.

# 4 14-08-2003 , 03:44 AM
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