Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Flat Planes are notoriously harder to give good reflection maps to. Without a curviture on the surface, the reflection ends up assinging the same value to the entire plane.
I would recommend adding a very subtle bump map to the plane. Very subtle.
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