This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I'm not done modeling yet, but I wanted to get my lighting set, so that I would know what areas would be washed out by the overexposed light. Unfortunately, when I render, the floor does not reflect the "glow" from the lights. Any ideas why?
P.S. This is an old pic. THe reflection is now white instead of black outside. And the relfection has been pulled back a bit so the picture isn't so bright.
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