Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 04-09-2003 , 07:29 PM
RageMatrix's Avatar
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Join Date: Dec 2002
Location: Brighton, UK.
Posts: 25

Blurred textures??

Hi there,

I've finally FINALLY managed to texture a simple low model poly properly using UV mapping via the Digital-Tutor video. However, whatever texture I load ends up being really blurred and low detail on my model.

What am I doing wrong? Does anyone know how I can increase the detail on my texture?

Thanks for any info. Jeez, why does this have to be so hard?

RM.


Black House
"Wrapped in metal, wrapped in ivy."
# 2 04-09-2003 , 09:23 PM
RageMatrix's Avatar
Registered User
Join Date: Dec 2002
Location: Brighton, UK.
Posts: 25
Gagh......fixed it. The normal view window makes the textures all blurry...when rendering it looks okay. Sorry!


Black House
"Wrapped in metal, wrapped in ivy."
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