Connecting shaders and projections
I'm texturing a model with multiple projections and a smooth proxy. Somewhere along the line I changed from one shader to another on a projection and it shows up fine in the viewport but won't render.
First it rendered nothing at all and then I deleted the original shader and then it rendered the default lambert. Still in my viewport the model is fully textured and when I right click on the texture in the hypershade and select objects with that texture it selects the faces on the model. In my viewport it showing on both the proxy and the smooth version correctly.
Any help in this matter would be greatly appreciated
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