Hi,
as you know, you could switch between standard and polygon mode while modeling with Subdivs.
Well, one object in my scene rejects switching back to standard mode.
The RMB- menu does not even display "standard"- only polygon.
This is very uncomfortable and getting on my nerves, because i cannot view the scene properly anymore.
Please help!
The only time this has happened to me was when I bound the subdiv to a skeleton then unbound it. Did you by chance do this? Did you do anything similar to your geometry that might have given you this effect?
No. But i did some Duplicate>Instance and copy>paste stuff.
So i solved the problem by deleting a lot of shapes in the Hypergraph, then the polygons disappeared.
Then i saved my file and chose the polygon mode again and the problem was there again. Meanwhile doing all this a basic lambert was assigned to the Subdiv, wich i had to delete. So if think of the problems you have, i would say it has got something to do with Nodes and so, what i am not very familiar with, yet.
Just a german newbie, neither able to speak english nor Maya
CU
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