Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
it does, its a lil bit crappy and i wish they bettered it, but it does...
rendering>texturing>3dpaint tool... (also youll want to have the visor open)
it doesnt looks like made with it tough...
the environment and reflections looks like a skyshader plus big circle with a photoshopped moon, and rain looks like paintffects rain but straightier... and the whole image looks like filtered on photoshop or something, but yes looks like it could be made with "straight of the box" maya tricks...
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