Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 01-10-2003 , 09:54 PM
Subscriber
Join Date: Sep 2003
Posts: 46

Ghost.

just made a simple ghost. what do you think ? also that GI_Joe script is cool!! :bgreen:

Attached Thumbnails

Last edited by Tork; 01-10-2003 at 10:01 PM.
# 2 01-10-2003 , 11:34 PM
3dgurl's Avatar
Subscriber
Join Date: Aug 2003
Location: California
Posts: 164
Cute ^_^


# 3 01-10-2003 , 11:44 PM
THX1138's Avatar
19 year Veteran
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,140
I have a GI_joe script available to download, it's just that the instructions are hard to follow. Could some one write a easy tutorial on how to install?

# 4 02-10-2003 , 12:14 AM
Subscriber
Join Date: Sep 2003
Posts: 46
Unzip the GI_joe.zip and copy the mel and the scene file (GIJoe.lights) into your script directory.
Copy the GIJoe_icon.bmp into the 'icons' directory of the install directory of Maya (i.e.: drive:\AW\extras\icons)

with notepad edit the mel script and search the string 'your_script_directory_path/GIJoe.lights' (located in line 57)
Replace the existing path by your own script path (ex: d:/Maya/scripts/GIJoe.lights) . notice how its / not \. so D:\ would be incorrect , D:/ would be right. the slashes that is.

- Start a Maya session, and open the script editor by going to Window / General Editors / Script Editor. Once script editor is open , goto file / open script. open up the GI_Joe mel script , once its open goto script / execute. Once you have done that , use the command box at the bottom of the screen and type GI_Joe

its case sensitive so GI_Joe

dont take my word for it though, im sure there is a easier way , but whenever i type source GI_Joe it doesnt work. im sure someone here should know why user added image

# 5 02-10-2003 , 05:02 AM
THX1138's Avatar
19 year Veteran
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,140
Here is the first problem I ran into while following the instructions.

How do I find the icons directory? I can't even find the install directory of maya. You wrote down the same instructions from the site I downloaded the GI_Joe script from. The instructions are too hard for me to follow at this time, sorry.

I can't go any further on this until I get more info on it.

# 6 02-10-2003 , 05:04 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
I just source it each time I want to use it. I don't use it all that often, so that works for me.

# 7 02-10-2003 , 09:38 AM
THX1138's Avatar
19 year Veteran
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,140
Source it? How do you source GI_Joe ? Don't you have to install it into Maya before you can use it?

# 8 02-10-2003 , 12:23 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Window > General Editors > Script Editor.

File > Source Script

As long as all the files associated with the MEL are in the same directory, after you source it, just type GI_Joe; in the command line.

# 9 02-10-2003 , 12:52 PM
Spoiler's Avatar
Registered User
Join Date: Mar 2003
Location: London, UK
Posts: 135
I just type source GI_Joe.mel command line. or maybe without the .mel

I cant remember and it's not open to test. What a useless post this is :/


<a href="https://www.boygirldesign.co.uk">My Business</a>
# 10 02-10-2003 , 01:02 PM
Witchy's Avatar
Subscriber
Join Date: Feb 2003
Posts: 1,254
These handy instructions for GI Joe, which Icarus kindly wrote for me, worked well; perhaps they might help.

Attached Files
File Type: txt gijoeinstructions.txt (3.3 KB, 326 views)
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads