Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 10-10-2003 , 04:41 PM
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Join Date: Jul 2003
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Curves

How do you make sure curves are going in the same direction? Is there a check like in Rhino 3d?

Just Curious

Best,
Moff

# 2 10-10-2003 , 04:50 PM
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Join Date: Aug 2002
Location: Seattle, WA
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If you go into CV component mode, the direction is indicated in the CVs themselves. The start of the curve is indicated with a vertex in the shape of a square, while the 2nd one indicates direction in the shape of a U or V.

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