say i have 2 seperate nurbs curves, as shown:
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and i want to 'attach' them together, so that they are the same 'object'.
so that when i extrude it, i get a solid object, with the outside shape forming the outside, and the inner circle defining the inside.
now in max i click one curve, click attach spline, click other curve.
"attach curves" in maya seems to only want ones that overlap?
how do i get the effect I want please?!
thanks guys
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Bin.