dragonelf_playblast.zip (170.0 KB, 219 views)
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3
12-10-2003
, 10:33 AM
Moderator
Join Date: Sep 2002
Location: London, UK
I got "Unexpected end of archive" error.
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4
12-10-2003
, 10:38 AM
Subscriber
Join Date: Aug 2002
Location: Holland
Hey, were did the file go??
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dragonelf_playblast.zip (1.11 MB, 226 views)
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5
12-10-2003
, 10:39 AM
Subscriber
Join Date: Aug 2002
Location: Holland
Sorry, the file was a little to big
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6
12-10-2003
, 10:49 AM
Registered User
Join Date: Mar 2003
Location: Too near the sun
Looking good. Around the 6 second mark theres some tearing along a seam under the eyes (at least I think thats what it is). As well, the whole animation seems a little slow. Perhaps speeding it up to double speed, move the key frames closer, to be moe fluid and believable.
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7
12-10-2003
, 03:38 PM
Subscriber
Join Date: Aug 2002
Location: Holland
Youre right icarus_uk, it looks terrible when unzipped.
The original played alot better. I'll update as soon I find the time. And for the seams you discovered, I know, but had to post it, finally got something movin'!!
Chris
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8
12-10-2003
, 05:49 PM
Registered User
Join Date: Mar 2003
Location: union city, ca
Ahh!! I need to make moving stuff im working too slow! GOod job on yours! That model looks really good! How long you been working on this? On maya?
<a href="https://forums.simplymaya.com/showthread.php?s=&threadid=16675">May/June 2005 Challenge Entry</a>
Last edited by orgeeizm; 12-10-2003 at 06:00 PM.
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9
12-10-2003
, 06:55 PM
Subscriber
Join Date: Aug 2002
Location: Holland
On this model I've been working for 6 months( of and one). With Maya I'm working now for 1,5 years or so.
The whole rigging and animating thing was (is) new to me. So a lot of trail and more error. But still hanging in there!
Chris
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10
12-10-2003
, 06:59 PM
Subscriber
Join Date: Aug 2002
Location: Holland
Here is a still. Still working on the body. (first GIJoe render)
Chris
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11
12-10-2003
, 09:21 PM
Registered User
Join Date: Mar 2003
Location: union city, ca
omg man..wow..damn you...damn youuuuu...tell me, how is the whole weight painting process? ive never done it before...is it as painful as setting up UVs?
<a href="https://forums.simplymaya.com/showthread.php?s=&threadid=16675">May/June 2005 Challenge Entry</a>
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12
13-10-2003
, 05:42 AM
Subscriber
Join Date: Aug 2002
Location: Holland
It is like most things in Maya;it takes a lot of trail and error (and coffee, cigarettes). Just start messin' with it.
Or you could download the tutorials that Mike McKinley made( VIP area). That has set me of in the right direction.
Chris
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13
13-10-2003
, 04:35 PM
Registered User
Join Date: Mar 2003
Location: union city, ca
Ive recently just added coffee again to my list since my other source (pot) is gone..dry season.....blahh......but yeah i wish i can get that VIP tut but me has no money hehe...I will go ahead and try and well see..Anyway, show me some update!!
<a href="https://forums.simplymaya.com/showthread.php?s=&threadid=16675">May/June 2005 Challenge Entry</a>
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14
14-10-2003
, 07:06 PM
Subscriber
Join Date: Aug 2002
Location: Holland
No pot, just 'good-old' cafeine and nicotine (ugh, ugh),
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15
14-10-2003
, 09:55 PM
Registered User
Join Date: Mar 2003
Location: union city, ca
Ive skipped the whole nurbs section on the Maya 4.5 Savvy and now im doing joints and skeletons so i can do stuff like yours And coffee has been helping me out the past couple of days hehehe
<a href="https://forums.simplymaya.com/showthread.php?s=&threadid=16675">May/June 2005 Challenge Entry</a>
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