Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 12-10-2003 , 10:20 AM
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It Moved !!!!

Here's a first playblast of the model I've been workin' on (for to long ;-))

It's just the face, still working on the body

Chris
:p

# 2 12-10-2003 , 10:23 AM
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Hey, were did the file go??

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File Type: zip dragonelf_playblast.zip (170.0 KB, 219 views)
# 3 12-10-2003 , 10:33 AM
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I got "Unexpected end of archive" error.


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Do a lot, Fail a lot and Learn a lot!
# 4 12-10-2003 , 10:38 AM
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Hey, were did the file go??

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File Type: zip dragonelf_playblast.zip (1.11 MB, 226 views)
# 5 12-10-2003 , 10:39 AM
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Sorry, the file was a little to big

# 6 12-10-2003 , 10:49 AM
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Looking good. Around the 6 second mark theres some tearing along a seam under the eyes (at least I think thats what it is). As well, the whole animation seems a little slow. Perhaps speeding it up to double speed, move the key frames closer, to be moe fluid and believable.


# 7 12-10-2003 , 03:38 PM
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Youre right icarus_uk, it looks terrible when unzipped.

The original played alot better. I'll update as soon I find the time. And for the seams you discovered, I know, but had to post it, finally got something movin'!!

Chris

# 8 12-10-2003 , 05:49 PM
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Ahh!! I need to make moving stuff im working too slow! GOod job on yours! That model looks really good! How long you been working on this? On maya?


<a href="https://forums.simplymaya.com/showthread.php?s=&threadid=16675">May/June 2005 Challenge Entry</a>

Last edited by orgeeizm; 12-10-2003 at 06:00 PM.
# 9 12-10-2003 , 06:55 PM
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On this model I've been working for 6 months( of and one). With Maya I'm working now for 1,5 years or so.
The whole rigging and animating thing was (is) new to me. So a lot of trail and more error. But still hanging in there!

Chris

# 10 12-10-2003 , 06:59 PM
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Here is a still. Still working on the body. (first GIJoe render)

Chris

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# 11 12-10-2003 , 09:21 PM
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omg man..wow..damn you...damn youuuuu...tell me, how is the whole weight painting process? ive never done it before...is it as painful as setting up UVs?


<a href="https://forums.simplymaya.com/showthread.php?s=&threadid=16675">May/June 2005 Challenge Entry</a>
# 12 13-10-2003 , 05:42 AM
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It is like most things in Maya;it takes a lot of trail and error (and coffee, cigarettes). Just start messin' with it.
Or you could download the tutorials that Mike McKinley made( VIP area). That has set me of in the right direction.

Chris

# 13 13-10-2003 , 04:35 PM
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Ive recently just added coffee again to my list since my other source (pot) is gone..dry season.....blahh......but yeah i wish i can get that VIP tut but me has no money hehe...I will go ahead and try and well see..Anyway, show me some update!! user added image


<a href="https://forums.simplymaya.com/showthread.php?s=&threadid=16675">May/June 2005 Challenge Entry</a>
# 14 14-10-2003 , 07:06 PM
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No pot, just 'good-old' cafeine and nicotine (ugh, ugh),

# 15 14-10-2003 , 09:55 PM
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Ive skipped the whole nurbs section on the Maya 4.5 Savvy and now im doing joints and skeletons so i can do stuff like yours user added image And coffee has been helping me out the past couple of days hehehe


<a href="https://forums.simplymaya.com/showthread.php?s=&threadid=16675">May/June 2005 Challenge Entry</a>
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