Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
or you could have each character in a separate file and then reference them rather than importing them. If you reference them then any changes you make to the original file will be reflected throughout any scenes that contain that file. Very useful believe me espcially if you have more than one scene. Imagine you have 5 scenes and you remodel a little piece of your character(s) you would have to re-import them all if you use the import method. But with referencing you dont need to do that it will be done for you
I prefer just importing characters to using the reference option for anything that will go through a lot of animation. I prefer to restrict referencing to backgrounds and props.
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