![Smile user added image](images2/smilies/smile.png)
I'm glad I found this board, because i'm new to 3d, the software I pick into the 3d world is maya complete 4.5 for power mac G4. I'm about 8 to 9 months onto maya.
Now if someone could help me out here, I would be very grateful.
Well here it is, i've been trying to make this hardware texture were only the drawing is place is all I want to show.
For example, say I want to make leaves on a tree. So I start out in photoshop 7 drawing the color leaves on a white background, mostly paniting leaves in the middle of my drawing space, so my leaves don't touch the egdes. Then I open the texture in the hypershade in maya. Then I create a material > lambert > MMB from texture over lambert, as default. Then I make a polygon primitives > plane, then assign material to selection.
What I want is the egdes or the white part of the drawing of plane to be transparency & the leaves visible.
Like this below:
![user added image](https://www.steven-tubbrit.pwp.blueyonder.co.uk/Tutorials/Images/Image_009.jpg)
If no image is showing go here:
Link
Thanks in advance