This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
hello, I have two questions.
first one, how can weight panting go through the objects?.in blender you will turn off front faces only and change the brush to projected. but I don't know if maya can do that?
The second question, is that how can i make the left arm move with the right arm while I'm moving them? I mean I want both hands and legs have the same location, and rotation.
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