Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 05-11-2003 , 08:59 PM
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Join Date: Nov 2003
Location: L.A.
Posts: 6

align the pivot

I am having trouble aligning the pivot the way that I need it. I am trying to align the pivot to an edge so that I can scale it. Is there a way to rotate the pivot without rotating the object? Or is there simply a command to align the pivot to an edge or poly? Any help would be greatly appreciated.

thanks

I should mention that I have only been using Maya for 2 weeks, but I have extensive experience with Max.


Last edited by skramer8e; 05-11-2003 at 09:01 PM.
# 2 05-11-2003 , 09:15 PM
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Join Date: Jun 2002
Location: Texas
Posts: 374
Press insert on your keyboard to go into pivot mode. You can now move your pivot to where you want. If you want to snap it to an edge, hold down C and middle click on your edge, you may need to move the mouse slightly holding down the middle mouse button.

# 3 05-11-2003 , 11:43 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
To rotate the pivot, you'd need to rotate the local rotation axis, which is the question mark icon (miscellaneous) in the component mode selection masks.

# 4 06-11-2003 , 05:39 PM
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Join Date: Nov 2003
Location: L.A.
Posts: 6

align the pivot

thanks for the help guys, that's exactly what I needed.

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