Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Heya,
My character's body is built using cps. the left side of her body has the proxy base around it. My hand that you see in the picture is made out of sub-D's. Could someone suggest a way to attach my Sub-D hand to my polygonal body?
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