This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
they look almost like you could do some of that procedural. It's really just a matter of playing around. Another thing that looks like they're making a lot of use with is the process of using facing ratio effects.
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